Gather & grow
Find face-up Seeds that match—or sit one step away from—the top of your Crops. Add them to your growing stacks.
A cozy, clever card game where curious pangolins forage through a layered field, build their crops, and try to make it back to the Burrow with enough food for winter.
Play cooperatively or go head-to-head. Either way, keep an eye out for mischievous Otters—and those pesky Poachers.
Come explore the game
Pangos & Poachers is a strategic card game about gathering Seeds from a layered Field, growing your Crops, and building the largest possible Harvest. Manage your Crop stacks, watch for trouble, and make your way back to the Burrow with enough food for winter.
Find face-up Seeds that match—or sit one step away from—the top of your Crops. Add them to your growing stacks.
Otters can be wild cards, while Poachers can spoil your biggest Crop. The Field is full of little twists.
Work together in cooperative play, or compete to finish with the lowest score. The game supports 1–2 cooperative players or 2–4 competitive players.
Each deck contains 90 cards, including seasonal Pango Seed cards, special characters, a cozy Burrow, and quick-reference instructions.
17 unique card designs · 90 cards total. The Seed cards follow the sequence 2–10, J, Q, K, A.
Every Seed card features a Pango enjoying a seasonal pastime—from sipping cocoa to picking apples. Swap these sample images for updated artwork whenever you're ready.
2 · Reading
3 · Hot cocoa
4 · Napping
5 · Rain shower
6 · Fishing
7 · Butterflies
8 · Fireflies
9 · Picking flowers
10 · Picnic
J · Apple picking
Q · Hiking
K · Mushrooms
A · Stargazing
Otters
Poachers
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Gather Seeds from the Field to grow the largest possible Harvest while minimizing Spoils and Burrow Penalties. The player with the lowest score at the end of the game wins.
The game can be played in one of two ways:
Place the Burrow card face up in the center of the Field. Place Seeds atop the Burrow in four layers called Seasons. Plant them in this order: Fall → Winter → Spring → Summer.
If any Poachers are visible in the Field at the beginning of the game, see Poachers in the Field/Seed Pile.
Each player draws an initial Seed card from the Seed Pile and places it in front of them to create their first Crop stack. If the starting card is a Poacher, remove it and draw another Seed. If the starting card is an Otter, pick any value for that card.
If a Poacher card is in the Field, immediately replace it with 3 Seeds from the Seed Pile and set the Poacher to the side.
If a Poacher card is drawn from the Seed Pile, place it on top of the Harvest stack (the Crop stack with the most cards) to indicate that it is now a Spoiled Crop. No cards may be added to or taken away from this stack until the end of the round. The next largest Crop stack now becomes the Harvest stack.
If you have no other Crop stacks, draw another card from the Seed Pile and end your turn. If your only Crop is already spoiled and you draw another Poacher, place the second Poacher card on top of the other Poacher.
If an Otter card is visible in the Field, it can only be Gathered when there are no other Seeds that can be Gathered.
If an Otter card is drawn from the Seed Pile, it must be played immediately on any Crop, unless that Crop is Spoiled. In competitive play, this concludes your turn. If there are no Crops or all Crops are Spoiled, begin a new Crop and assign any value to the Otter.
When the round is over, tally scores as follows:
The game is over when one of the following conditions is met:
This page presents the rules from the supplied Pangos & Poachers Official Rules document. If you revise the printed rules, update this page to match the latest edition.
Pangos & Poachers is a Wobbles & Whimsy creation, brought to life by a team who love playful ideas, thoughtful design, and a good game around the table.
Creator · Add a short biography, role, or favorite part of the game here.
Creator · Add a short biography, role, or favorite part of the game here.
Creator · Add a short biography, role, or favorite part of the game here.